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@@ -1,11 +1,8 @@
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-/* eslint-disable */
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-import { descartes, combination } from './math'
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-
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// 模拟比赛得分
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const matches = [
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[1, 0], [2, 0], [2, 1], [3, 0], [3, 1], [3, 2], [4, 0], [4, 1], [4, 2], [5, 0], [5, 1], [5, 2], [99, 0],
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[0, 0], [1, 1], [2, 2], [3, 3], [99, 99],
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- [0, 1], [0, 2], [1, 2], [0, 3], [1, 3], [2, 3], [0, 4], [1, 4], [2, 4], [0, 5], [1, 5], [2, 5], [0, 99],
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+ [0, 1], [0, 2], [1, 2], [0, 3], [1, 3], [2, 3], [0, 4], [1, 4], [2, 4], [0, 5], [1, 5], [2, 5], [0, 99]
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]
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const playWayFunc = {
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@@ -13,80 +10,14 @@ const playWayFunc = {
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'ft-wdls': computeWDLS,
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'ft-score': computeScore,
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'ft-points': computePoints,
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- 'ft-double': computeDouble,
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-}
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-
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-/**
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- * 依据投注列表,生成所有可能的排列组合
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- * @param {*} noteList 投注列表
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- * @param {*} passDict 过关字典
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- */
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-function GetAllParts (noteList, passDict) {
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- // 转换过关字典
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- const passArr = [
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- passDict.level1,
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- passDict.level2,
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- passDict.level3,
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- passDict.level4,
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- passDict.level5,
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- passDict.level6,
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- passDict.level7,
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- passDict.level8,
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- ]
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-
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- // 整理数据
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- // [a, b, c, d] => [[a], [b1, b2], [c1, c2], [d]] == [A, B, C, D]
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- const noteArr = noteList.map(x => x.detailList.map(y => ({ ...x, detail: y })))
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-
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- // 从投注场次中, 选择过关场次组合
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- // 比如投注4场比赛, 过关方式为3串4
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- // [A, B, C, D] =>
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- // [[A, B, C],
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- // [A, B, D],
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- // [A, C, D],
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- // [B, C, D]]
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- const composeNote = combination(noteArr, passDict.unitNum)
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-
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- // 拆分场次组合
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- const disposeNote = composeNote.reduce((acc, note) => {
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- // [A, B, C] =>
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- // [a, b1, c1],
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- // [a, b1, c2],
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- // [a, b2, c1],
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- // [a, b2, c2]
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- const unpack = descartes(...note)
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- return [
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- ...acc,
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- ...unpack
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- ]
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- }, [])
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-
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- // 组合过关场景
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- const allParts = disposeNote.map(noteGrp => {
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- // 比如 3串4 = 3个2串1 + 1个3串1
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- // [a, b, c] =>
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- // [[a, b],
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- // [a, c],
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- // [b, c],
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- // [a, b, c]]
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- return passArr.map((passNum, inx) => {
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- // 当前关卡不需要场次
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- if (!passNum) return undefined
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-
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- const requreNum = inx + 1
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- return combination(noteGrp, requreNum)
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- }).filter(Boolean).reduce((acc, grp) => ([...acc, ...grp]), [])
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- })
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-
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- const sum = allParts.reduce((s, x) => s + x.length, 0)
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- return { sum, allParts }
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+ 'ft-double': computeDouble
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}
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// 遍历模拟比赛获取最大, 最小奖金
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// rq 让球数
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-function GetPrice (allParts, rq) {
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- let minPrice = undefined
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- let maxPrice = undefined
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+export function GetPrice (allParts, rq) {
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+ let minPrice
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+ let maxPrice
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// 遍历模拟比赛的各种可能
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matches.forEach(match => {
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@@ -117,7 +48,6 @@ function GetMinAndMax (allParts, match, rq) {
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const fn = playWayFunc[wayCode]
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return fn(grp, match, rq)
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}).filter(Boolean).reduce((acc, x) => acc * x, 1)
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-
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}).reduce((acc, x) => acc + x, 0)
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if (minPrice === 0 || minPrice > price) {
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@@ -139,7 +69,7 @@ function computeWDL (part, match, rq) {
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case 'ft-win':
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return x > y ? odds : 0
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case 'ft-dead':
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- return x == y ? odds : 0
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+ return x === y ? odds : 0
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default:
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return x < y ? odds : 0
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}
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@@ -154,7 +84,7 @@ function computeWDLS (part, match, rq) {
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case 'ft-sp-win':
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return x + rq > y ? odds : 0
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case 'ft-sp-dead':
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- return x + rq == y ? odds : 0
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+ return x + rq === y ? odds : 0
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default:
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return x + rq < y ? odds : 0
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}
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@@ -167,65 +97,65 @@ function computeScore (part, match, rq) {
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switch (ruleCode) {
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case 'ft-w10':
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- return x == 1 && y == 0 ? odds : 0
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+ return x === 1 && y === 0 ? odds : 0
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case 'ft-w20':
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- return x == 2 && y == 0 ? odds : 0
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+ return x === 2 && y === 0 ? odds : 0
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case 'ft-w21':
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- return x == 2 && y == 1 ? odds : 0
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+ return x === 2 && y === 1 ? odds : 0
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case 'ft-w30':
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- return x == 3 && y == 0 ? odds : 0
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+ return x === 3 && y === 0 ? odds : 0
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case 'ft-w31':
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- return x == 3 && y == 1 ? odds : 0
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+ return x === 3 && y === 1 ? odds : 0
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case 'ft-w32':
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- return x == 3 && y == 2 ? odds : 0
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+ return x === 3 && y === 2 ? odds : 0
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case 'ft-w40':
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- return x == 4 && y == 0 ? odds : 0
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+ return x === 4 && y === 0 ? odds : 0
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case 'ft-w41':
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- return x == 4 && y == 1 ? odds : 0
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+ return x === 4 && y === 1 ? odds : 0
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case 'ft-w42':
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- return x == 4 && y == 2 ? odds : 0
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+ return x === 4 && y === 2 ? odds : 0
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case 'ft-w50':
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- return x == 5 && y == 0 ? odds : 0
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+ return x === 5 && y === 0 ? odds : 0
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case 'ft-w51':
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- return x == 5 && y == 1 ? odds : 0
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+ return x === 5 && y === 1 ? odds : 0
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case 'ft-w52':
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- return x == 5 && y == 2 ? odds : 0
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+ return x === 5 && y === 2 ? odds : 0
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case 'ft-w99':
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return x > 5 && x > y ? odds : 0
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case 'ft-d00':
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- return x == 0 && x == y ? odds : 0
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+ return x === 0 && x === y ? odds : 0
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case 'ft-d11':
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- return x == 1 && x == y ? odds : 0
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+ return x === 1 && x === y ? odds : 0
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case 'ft-d22':
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- return x == 2 && x == y ? odds : 0
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+ return x === 2 && x === y ? odds : 0
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case 'ft-d33':
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- return x == 3 && x == y ? odds : 0
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+ return x === 3 && x === y ? odds : 0
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case 'ft-d99':
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- return x > 5 && x == y ? odds : 0
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+ return x > 5 && x === y ? odds : 0
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case 'ft-l01':
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- return x == 0 && y == 1 ? odds : 0
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+ return x === 0 && y === 1 ? odds : 0
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case 'ft-l02':
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- return x == 0 && y == 2 ? odds : 0
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+ return x === 0 && y === 2 ? odds : 0
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case 'ft-l12':
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- return x == 1 && y == 2 ? odds : 0
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+ return x === 1 && y === 2 ? odds : 0
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case 'ft-l03':
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- return x == 0 && y == 3 ? odds : 0
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+ return x === 0 && y === 3 ? odds : 0
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case 'ft-l13':
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- return x == 1 && y == 3 ? odds : 0
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+ return x === 1 && y === 3 ? odds : 0
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case 'ft-l23':
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- return x == 2 && y == 3 ? odds : 0
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+ return x === 2 && y === 3 ? odds : 0
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case 'ft-l04':
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- return x == 0 && y == 4 ? odds : 0
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+ return x === 0 && y === 4 ? odds : 0
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case 'ft-l14':
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- return x == 1 && y == 4 ? odds : 0
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+ return x === 1 && y === 4 ? odds : 0
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case 'ft-l24':
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- return x == 2 && y == 4 ? odds : 0
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+ return x === 2 && y === 4 ? odds : 0
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case 'ft-l05':
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- return x == 0 && y == 5 ? odds : 0
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+ return x === 0 && y === 5 ? odds : 0
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case 'ft-l15':
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- return x == 1 && y == 5 ? odds : 0
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+ return x === 1 && y === 5 ? odds : 0
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case 'ft-l25':
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- return x == 2 && y == 5 ? odds : 0
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+ return x === 2 && y === 5 ? odds : 0
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default:
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return x < y && y > 5 ? odds : 0
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}
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@@ -238,19 +168,19 @@ function computePoints (part, match, rq) {
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switch (ruleCode) {
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case 'ft-p0':
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- return x == 0 && y == 0 ? odds : 0
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+ return x === 0 && y === 0 ? odds : 0
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case 'ft-p1':
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- return x + y == 1 ? odds : 0
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+ return x + y === 1 ? odds : 0
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case 'ft-p2':
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- return x + y == 2 ? odds : 0
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+ return x + y === 2 ? odds : 0
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case 'ft-p3':
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- return x + y == 3 ? odds : 0
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+ return x + y === 3 ? odds : 0
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case 'ft-p4':
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- return x + y == 4 ? odds : 0
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+ return x + y === 4 ? odds : 0
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case 'ft-p5':
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- return x + y == 5 ? odds : 0
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+ return x + y === 5 ? odds : 0
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case 'ft-p6':
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- return x + y == 6 ? odds : 0
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+ return x + y === 6 ? odds : 0
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default:
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return x + y > 6 ? odds : 0
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}
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@@ -269,10 +199,8 @@ function computeDouble (part, match, rq) {
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case 'ft-wd':
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case 'ft-dd':
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case 'ft-ld':
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- return x == y ? odds : 0
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+ return x === y ? odds : 0
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default:
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return x < y ? odds : 0
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}
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}
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-
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-export default GetAllParts
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