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  1. import 'package:farmer_client/models/Store.dart';
  2. import 'package:farmer_client/services/user.dart';
  3. import 'package:farmer_client/widgets/GradientButton.dart';
  4. import 'package:flutter/material.dart';
  5. import 'package:get/get.dart';
  6. void main() {
  7. runApp(const MyApp());
  8. }
  9. class MyApp extends StatelessWidget {
  10. const MyApp({Key? key}) : super(key: key);
  11. // This widget is the root of your application.
  12. @override
  13. Widget build(BuildContext context) {
  14. Store().init();
  15. return MaterialApp(
  16. title: 'Flutter Demo',
  17. theme: ThemeData(
  18. // This is the theme of your application.
  19. //
  20. // Try running your application with "flutter run". You'll see the
  21. // application has a blue toolbar. Then, without quitting the app, try
  22. // changing the primarySwatch below to Colors.green and then invoke
  23. // "hot reload" (press "r" in the console where you ran "flutter run",
  24. // or simply save your changes to "hot reload" in a Flutter IDE).
  25. // Notice that the counter didn't reset back to zero; the application
  26. // is not restarted.
  27. primarySwatch: Colors.blue,
  28. ),
  29. home: const MyHomePage(title: 'Flutter Demo Home Page'),
  30. );
  31. }
  32. }
  33. class MyHomePage extends StatefulWidget {
  34. const MyHomePage({Key? key, required this.title}) : super(key: key);
  35. // This widget is the home page of your application. It is stateful, meaning
  36. // that it has a State object (defined below) that contains fields that affect
  37. // how it looks.
  38. // This class is the configuration for the state. It holds the values (in this
  39. // case the title) provided by the parent (in this case the App widget) and
  40. // used by the build method of the State. Fields in a Widget subclass are
  41. // always marked "final".
  42. final String title;
  43. @override
  44. State<MyHomePage> createState() => _MyHomePageState();
  45. }
  46. class _MyHomePageState extends State<MyHomePage> {
  47. int _counter = 0;
  48. void _incrementCounter() {
  49. setState(() {
  50. // This call to setState tells the Flutter framework that something has
  51. // changed in this State, which causes it to rerun the build method below
  52. // so that the display can reflect the updated values. If we changed
  53. // _counter without calling setState(), then the build method would not be
  54. // called again, and so nothing would appear to happen.
  55. _counter++;
  56. });
  57. }
  58. onTap() {
  59. getSMSCaptch("17714208769");
  60. }
  61. @override
  62. Widget build(BuildContext context) {
  63. // var find = Get.find(tag: 'user');
  64. // This method is rerun every time setState is called, for instance as done
  65. // by the _incrementCounter method above.
  66. //
  67. // The Flutter framework has been optimized to make rerunning build methods
  68. // fast, so that you can just rebuild anything that needs updating rather
  69. // than having to individually change instances of widgets.
  70. return Scaffold(
  71. appBar: AppBar(
  72. // Here we take the value from the MyHomePage object that was created by
  73. // the App.build method, and use it to set our appbar title.
  74. title: Text(widget.title),
  75. ),
  76. body: Center(
  77. // Center is a layout widget. It takes a single child and positions it
  78. // in the middle of the parent.
  79. child: Column(
  80. // Column is also a layout widget. It takes a list of children and
  81. // arranges them vertically. By default, it sizes itself to fit its
  82. // children horizontally, and tries to be as tall as its parent.
  83. //
  84. // Invoke "debug painting" (press "p" in the console, choose the
  85. // "Toggle Debug Paint" action from the Flutter Inspector in Android
  86. // Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
  87. // to see the wireframe for each widget.
  88. //
  89. // Column has various properties to control how it sizes itself and
  90. // how it positions its children. Here we use mainAxisAlignment to
  91. // center the children vertically; the main axis here is the vertical
  92. // axis because Columns are vertical (the cross axis would be
  93. // horizontal).
  94. mainAxisAlignment: MainAxisAlignment.center,
  95. children: <Widget>[
  96. const Text(
  97. 'You have pushed the button this many times:',
  98. ),
  99. Text(
  100. '$_counter',
  101. style: Theme.of(context).textTheme.headline4,
  102. ),
  103. GradientButton(
  104. colors: const [Colors.orange, Colors.red],
  105. child: const Text("Submit"),
  106. onPressed: onTap,
  107. ),
  108. ],
  109. ),
  110. ),
  111. floatingActionButton: FloatingActionButton(
  112. onPressed: _incrementCounter,
  113. tooltip: 'Increment',
  114. child: const Icon(Icons.add),
  115. ), // This trailing comma makes auto-formatting nicer for build methods.
  116. );
  117. }
  118. }